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crystal.obj Load obj file and basic lighting/materials.
wireframe2 Use three.js wireframe shader and lil-gui.
cornell Put stuff in box and turn on the lights.
shader Load custom shaders.
passes Multi-pass rendering.
inst Rendering instanced meshes, because frames win games.
camerapath Dynamic camera path and a bounding box.
terrain Generate a terrain.
rt1wasm Ray Tracing in 1 Weekend in WASM. Caution! Takes veeery long to load.
webgl2fundamentals Doing WebGL2 by hand. Source: https://webgl2fundamentals.org
webgpufundamentals Doing WebGPU by hand. Source: https://webgpufundamentals.org/

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